Rules
Pyramid Solitaire · Rules
Seven rows form the pyramid, with a draw stock and waste. Recycling the waste depends on the chosen option.
Objective
Remove all 28 cards from the pyramid by pairing exposed cards to make thirteen.
Deal and setup
Seven rows form the pyramid, with a draw stock and waste. Recycling the waste depends on the chosen option.
How to play — step by step
- The pyramid has seven rows with 28 face-up cards. Remove all pyramid cards; you do not need to clear the remaining stock. Only uncovered cards and the top waste card are available.
- Select two available cards totalling 13. A = 1, J = 11, Q = 12; K = 13 and is removed with one click. One card of a pair may be the top waste card. A card cannot be paired with a card currently covering it.
- Turn stock cards manually, one at a time. Before dealing, choose zero, one or two waste recycles. Recycling preserves the order without shuffling. Your score is the number of pyramid cards removed. Random deals may be unsolvable.
- Undo spends a reward bonus, up to three times per game, and is unavailable after the game ends. A hint only highlights an available move. Card sizing adjusts the entire table.
Important rules to remember
Play example
A queen counts as 12 and an ace as 1: together they make 13, so you can remove them if both are uncovered.
Key terms
- tableau
- Main columns or layout of cards
- foundation
- Target piles for finished sequences
- stock
- Undealt cards used during play
