Rules
Solitaire – ten card puzzles · Rules
Klondike, Spider, FreeCell, Pyramid, TriPeaks and Golf each deal cards differently and have their own legal moves.
Objective
Choose one of ten single-player patience games and meet its particular winning condition.
Deal and setup
Klondike, Spider, FreeCell, Pyramid, TriPeaks and Golf each deal cards differently and have their own legal moves.
How to play — step by step
- Choose Klondike, Spider, FreeCell, Pyramid, TriPeaks or Golf before dealing. Yukon, Forty Thieves, Aces Up, Accordion.
- Read the selected variant's setup and legal moves: their goals are different despite using standard cards.
- Move cards only when the chosen variant allows it; the stock and foundations behave differently in each.
- Complete that variant's target. If blocked, consider legal alternative moves or restart a random deal.
Important rules to remember
Play example
In Klondike, foundations grow by suit from ace to king. In Spider, you remove complete same-suit king-to-ace runs instead.
Key terms
- tableau
- Main columns or layout of cards
- foundation
- Target piles for finished sequences
- stock
- Undealt cards used during play
