Rules
Sedma – Czech trick-taking game · Rules
A 32-card deck is used, with four cards per player. In a four-player deal, opposite players form a team.
Objective
Win more card points than your opposing side; the full deal contains 90 points.
Deal and setup
A 32-card deck is used, with four cards per player. In a four-player deal, opposite players form a team.
How to play — step by step
- The first player leads any card. Its rank, not its suit, decides which rank can take the trick.
- Everyone plays one card; you need not follow suit. The last card of the led rank or any seven takes the trick.
- The leader may close the trick or extend it by adding a card of the original rank or a seven.
- After closing, draw back up to four cards. The trick winner leads next. Aces, tens and the last trick score points.
Important rules to remember
Play example
A player leads a nine. Even a higher face card does not win automatically: the last nine or a seven can take the trick.
Key terms
- trick
- One round of cards played
- meld
- Valid group or run of cards
- discard
- Put a card aside from your hand
